Instead, his horror is inexplicable, to us and the characters within his stories. Junji Ito’s horror is something readers have never seen before it’s never just a ghost story or a slasher killer on the loose. The story focuses on a town that is slowly infested with spirals, similar to an invasive species.
Junji Ito takes very normal situations and ideas and then exaggerates them. He is considered to be the master of horror with his wide number of short stories and volumes of work. Junji Ito is the famed horror manga artist behind popular works such as Uzumaki and Tomie, and was a collaborator on the canceled Silent Hills. You Are Reading : 5 Junji Ito Short Stories You Must Read (& 5 To Skip) Junji Ito is the acclaimed storyteller of horrific stories that linger in a reader’s mind, and here are works you should and shouldn’t read of his.
We’re looking forward to the next set of FNAF games in the next decade, and wonder where Scott Cawthon could possibly go that he hasn’t gone before. Well, “enjoyable” as you scream and vow to never play the game again… only to break that vow in a seemingly endless cycle. It’s also spawned an incredibly successful franchise of games and merchandise that horror fans can’t seem to get enough of.įive Nights at Freddy’s serves as a shining example of how jump scares can be a core part of how a game is played, while still remaining enjoyable. Five Nights at Freddy’s (2014) Five Nights at Freddy's and its sequels remain some of the best jump scare games ever made.įive Nights at Freddy’s may not be everyone’s cup of tea, but it’s infamous for its creative incorporation of jump scares and time management. In a nutshell, Outlast defines the decade as a horror game capable of shaking even the most seasoned horror fans to their core. To get to the end, you’ll need to remember previous mistakes and use that experience to overcome obstacles.
The game can be somewhat cruel at times, presenting you with situations it knows you’ll likely fail the first time around. All you have is your video camera to illuminate the way, though it’s a resource you don’t want to overuse. The helplessness of your character adds to the tension of moments like when you’re trapped in a dark sewer and hear your foe splashing around in the water nearby. The only way to survive is to sneak, run, and hide. What makes the game stand out is how you’re unable to fight back against the enemies you encounter. Outlast combines survival horror and exploration with a festival of jump scares to create one twisted, but fantastic final product. Outlast (2013) You can run, you can hide, but you can't fight back.
We’d love to see more games like Layers of Fear in the horror genre, especially ones as tuned to what you see versus what you hear or do. The beginning is relatively calm, but by the end, it’s pure chaos. The visuals and concepts linger in your mind and you build horror around them, versus a more direct form of horror.Īnother thing we appreciate about Layers of Fear is how it builds its horror. In a way, it almost reminds us of reading through the works of Junji Ito. It shows a different side to the horror genre thanks to its “unreliable narrator” style of gameplay and appreciation for visual presentation. Psychological games aren’t always scary, Layers of Fear manages to be deeply unsettling. Described as a “first-person psychedelic horror” the game centers around a man grappling with his sanity. Layers of Fear is a creative indie game with twists, turns, and surprises. Layers of Fear (2016) Layers of Fear will test your patience and your sanity.